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Topic summary · Student revision

Linear Programming (D1) Topic Review summary

Self-review linear programming for D1: formulation and graphical solution.

Files: Topic-Review-D1-Linear-Programming.pdf · Topic-Review-D1-Linear-Programming-Answers.pdf · free public downloads · diagrams in the PDFs

Key learning points

  • Define variables and write all constraints including non-negativity.
  • Sketch the feasible region accurately.
  • Evaluate the objective at each vertex.
  • Interpret the optimal solution in context (units, integer needs).
  • Slack / surplus comments when the paper asks.

Worked example 1 — Vertex

Where is the optimum for a linear objective?

Working

AtavertexofthefeasibleregionAt a vertex of the feasible region

Evaluate all vertices.

Worked example 2 — Integer

If items must be whole numbers?

Working

ChecknearbyintegerpointsintheregionCheck nearby integer points in the region

Graphical integer programming lite.

Worked example 3 — Practice point 1

Apply this idea from the Topic Review: Define variables and write all constraints including non-negativity.

Working

see answers PDF\text{see answers PDF}

Attempt without notes, then check the answers PDF.

Worked example 4 — Practice point 2

Apply this idea from the Topic Review: Sketch the feasible region accurately.

Working

see answers PDF\text{see answers PDF}

Attempt without notes, then check the answers PDF.

Scaffolded Learning Sheet and answers (PDFs)

This page is a short, searchable overview for revision and search engines. Use the Scaffolded Learning Sheet first, then the Answers PDF for a full written solution. The printable PDFs remain the main classroom resource.